Export All Layers to Anime Studio Project (ANME)

This is to use if you have Anime Studio (v5), and want to convert your layered image into an character on that program. The script works on GIMP 2.4.2 and Anime Studio 5, and that's all I've tried it on. Each layer is saved as a 24-bit PNG, using each layer's name as a base, and referenced in the output ANME file. You can choose the output folder for both the ANME file and the image files. You can also rename the ANME file to something besides the base image name, but if unspecified, the ANME's name is the same as the image name, minus the extension.
I have not tried it on, nor did I design it for, layers with masks. I also did not design it to handle any types of blend modes besides normal mode.

AttachmentSize
Gimp-Export-Layers-To-Anme.scm6.83 KB

Comments

can't

ı didn'd download anime.problem is in ı'am.
my english bad sorry : )

I'm getting this error,

I'm getting this error, Error: Bad syntax of binding spec in let* : ((p1) (p2) (ss) (sl) (ch) (ns))

Error

With Gimp 2.6 it spat out this error:
Bad Syntax of bind spec in
let* : ((flnm) (p) (w) (h) (s) (img-name) (img-name-raw) (ln ""))

Problem Solved

This problem can be solved by simply adding 0 inside of the parentheses of the first variable/term/whatever you want to call it for each time let*:((..... insert here) appears in the script.

Before
let* : ((flnm) (p) (w) (h) (s) (img-name) (img-name-raw) (ln ""))

After
let* : ((flnm 0) (p) (w) (h) (s) (img-name) (img-name-raw) (ln ""))

Can't get it to work.

Could someone fix this script and upload one that works? Mac 10.4.11 Tiger. Thanks.

Your script file does not

Your script file does not state how it may be distributed. Please included a proper licensing statement there.